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SoundMax SPX Audio Technology To Be Integrated Into Intrinsic Graphics' Alchemy Platform

Game Development Engine to Allow for Concurrent Cross-Platform Graphics and Sound Development

Santa Clara, CA (January 14, 2002) - Analog Devices, Inc. today announced a collaboration with Intrinsic Graphics, Inc. to integrate its SoundMAX SPX advanced audio rendering technology into the Intrinsic Alchemy game development platform. The product will allow developers to concurrently create both graphics and high-quality "Animated Audio" - realistic sound effects that change in real-time in direct response to a game player's input.

Scheduled for release in March, Intrinsic Alchemy 2.0 will be officially announced at the Game Developer Conference (March 19 - 22, 2002, San Jose, CA) and will significantly enhance its strengths as a platform for the creation of games on Sony PlayStation®2, Microsoft® Xbox(tm), Nintendo Gamecube(tm) and PC. Evaluation copies are available immediately and can be downloaded through the Intrinsic Graphics web site at www.intrinsic.com.

"SoundMAX SPX was clearly conceived with the same goal as Alchemy - to provide developers with the most efficient, high-quality tools for the creation of games across a spectrum of platforms," said Steve Gleitsmann, Intrinsic Graphics Director of Business Development. "The next generation of Alchemy will be the most powerful and efficient game development platform on the market."

"This is a perfect collaboration, offering game developers the finest audio and graphics tools together in one package," said Beth Doherty, SoundMAX Director of Developer Relations, Analog Devices, Inc. "We will see a number of visually and aurally stunning games following the release of Alchemy 2.0."

About Intrinsic Graphics, Inc.
Intrinsic Graphics provides developers and artists a powerful, more efficient way to create games, and to do it across multiple systems. The company's flagship product, Intrinsic Alchemy, is a high-performance software platform for delivering real-time 3D applications on next-generation game consoles, personal computers, advanced TV set-top boxes and future generation handheld devices. Backed by some of the world's leading gaming and graphics companies including Sony Computer Entertainment, Intrinsic Graphics is headquartered in Mountain View, California, with offices in Europe and Japan. For more information, visit the Intrinsic Graphics web site at www.intrinsic.com <http://www.intrinsic.com>

About SoundMAX SPX
SoundMAX SPX is a cross-platform audio rendering solution that provides highly realistic interactive audio for game titles. Based on both physical and event modeling technologies, SoundMAX SPX alleviates the repetitive nature of sound-effects processing by using advanced audio rendering and manipulation techniques. This results in more organic sound effects that reflect user input in real time. Developed and supported by Analog Devices' Audio Rendering Technology Center (previously Staccato Systems, Inc.), SoundMAX SPX allows game title developers to easily create, deliver and control high-quality sounds with an unmatched level of interactivity.

About Analog Devices
With fiscal 2000 revenues of $2.58 billion, Analog Devices is a leading manufacturer of precision high-performance integrated circuits used in analog and digital signal processing applications. The company is headquartered in Norwood, Massachusetts, and employs approximately 9,400 people worldwide. It has manufacturing facilities in Massachusetts, California, North Carolina, Ireland, the Philippines, Taiwan and the United Kingdom. Analog Devices' stock is listed on the New York Stock Exchange and the company is included in the S&P 500 Index. *Reseller prices may vary.

SoundMAX is a registered trademark of Analog Devices, Inc. Microsoft and Xbox are registered trademarks of Microsoft Corp. in the United States and/or other countries. All other product and company names are trademarks or registered trademarks of their respective holders.

Intrinsic Graphics and Intrinsic Alchemy are trademarks of Intrinsic Graphics, Inc. All other trademarks are the property of their respective owners.

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