| Sound News | Press Releases | Archives | Week In Review | Editorials | Articles |
| Reviews | Benchmarks | Interviews | FAQs |Files & Drivers |
| Early Impressions | Game Guide | Search | Links | Forum | Contacts | ADS |



3DsoundSurge Title Image
/dot_yellowish.gif (35 bytes)

Mikael Hagén put Creative Labs Sound Blaster Audigy to the test

/dot_yellowish.gif (35 bytes)

Please support 3DsoundSurge by visiting our sponsors
/dot_yellowish.gif (35 bytes)
/dot_yellowish.gif (35 bytes)

reviews.gif (6840 bytes)

Creative Labs Sound Blaster Audigy

Mikael Hagén - Last updated September  9, 2001

 sbaudigyb.jpg (74969 bytes)

Important Info:

Sound chip By : Creative Labs

Price : SRP $99-250/€129-329

API Support :  DirectSound, DS3D, EAX 1.0, EAX 2.0, EAX Advanced HD and A3D 1.0 (by translating to DS3D calls, works with most but not all titles)

Minimum System Requirements:

  • Genuine Intel® Pentium® 266MHz, AMD® K6 300MHz or faster processor
  • Intel®, AMD or 100% compatible motherboard chipset
  • 64MB system RAM (128MB Highly Recommended)
  • 600 MB of free hard disk space
  • Windows® 98, 98SE, Windows NT® 4.0, Windows® 2000 or Windows® Millennium Edition (Windows XP and other future driver releases will be available from www.soundblaster.com)
  • Available half-length PCI 2.1 compliant slot for Sound Blaster® Audigy™ card
  • Available adjacent slot for Audigy extension card
  • Headphones or amplified speakers (available separately)
  • CD-ROM drive required for software installation
  • Available 5 1/4" PC drive bay (for Sound Blaster Audigy drive)

Additional Requirements

  • CPU: Genuine Intel® Pentium® II 350 MHz / MMX or AMD® 450 MHz / 3Dnow! for SB1394 applications or games
  • SB1394: Works only on Windows® 98 SE, Windows® 2000 or Windows® Millennium Edition.
  • DV Editing: 128MB recommended for Digital Video (DV) capture and editing. Ultra DMA hard disk with 1GB workspace (ATA-100, 7,200rpm with 6GB recommended.
  • Games: 128MB system memory recommended, a 3D accelerator with at least 8MB of texture RAM, available 300-500MB disk space. Games may not work optimally under Windows 2000. Check out latest updates from www.soundblaster.com.
  • DVD: At least a 2nd generation DVD-ROM drive with these recommended soft-DVD players: Intervideo's WinDVD 2000 or CyberLink's PowerDVD 3.0 and above
  • Internet Radio: Requires at least a 56Kbps modem and an active Internet connection before running the application.

Setup under Windows 98 SE requires the original Microsoft Windows 98 SE Installation CD. Certain applications do not work with Dual Processor support under Windows NT4.0 or Windows 2000. Included applications may need higher system requirements or microphone for basic functionality. Refer to individual applications' documentation for details. Certain features or functionality such as SB1394 application is not supported by Windows 98 (First Edition). We recommend that you upgrade to Windows 98 Second Edition (SE) or later versions.

Reviewers PC:

Mikael
- Win98SE/Windows 2000
- Duron 750
- 256MB PC100 ram
- GeForce DDR
- 6.4 GB Quantum SE

- For four speaker testing purpose I hooked the card up to Videologic's Sirocco Crossfire speaker system using the analog inputs and later in testing I used Videologic's Digi Theatre speaker system for 6-speaker testing. For two speaker testing purposes I used the VideoLogic Sirocco Pro as the same speaker systems but only connecting to the front channels and for headphones testing I used a set of Creative HQ 2000

Specifications
Feature Description
MIDI Features
Synthesizer Chip Audigy
Synthesizer Type Wavetable
Polyphony 64 (with 8-point interpolation)
RAM size Based on System RAM, up to 1GB
Sample Sets 4 and 8 MB
Synthesizer Effects Reverb, Chorus, Flanger, Pitch Shifter, Distortion, etc
MIDI Channels 48
Effects Engine 32-bit
Digital Audio Features
Duplex Type Full
Max. Recording Depth 16-bit
Max. Recording Rate 48kHz
Max. Playback Depth 24-bit
Max. Playback Rate 96kHz
Signal-to-Noise Ratio 100dB
Soundfont Support Yes, including Soundfont 2.1
Built-in Amplifier No
Compatibility
Windows XP Downloadable
Windows ME Yes
Windows 2000 Yes
Windows 98 Yes (Win 98SE required for SB1394 support)
Windows 95 No
Windows NT 4.0 Yes
Windows 3.x No
DOS Yes
Linux No
General MIDI Yes
MPC3 Yes
Plug & Play Yes
Sound Blaster PCI Yes
EAX Support Yes
Microsoft DirectSound Yes
Microsoft DirectSound 3D & Derivatives Yes
PCI 2.1 Yes
AC97 Yes
MPU-401 UART Yes
Dolby® Digital 5.1 decoding Yes
EAX Advanced HD Yes
ASIO Support Yes
Connectors
Microphone In Yes
Line In Yes
Line Out (Front)/Speaker Out Yes
Line Out (Rear) Yes
MIDI/Joystick Port Yes, as a separate attachment
MPC3 CD Audio In Yes
Auxiliary In Yes
S/PDIF In Yes (on AudigyDrive)
Telephone Answering Device (TAD) In Yes
24-bit DAC (Digital to Analog Convertor) Yes
24-bit ADC (Analog to Digital Convertor) Yes
Analog/Digital Out Yes (Analog: Center & Subwoofer / Digital : 6-channel S/PDIF)
Digital DIN Support Yes
SB1394 Connector Yes
CD Digital In Yes
Others
4 Speaker Support Yes
Creative MultiSpeaker Surround Yes
Creative Environments Yes
5.1 Speaker Support Yes
Headphone Support Yes
Front/Rear Speaker Level Adjustment Yes
Center Speaker Level Adjustment Yes
Subwoofer Level Adjustment Yes
Crossover Frequency Adjustment Yes (10 - 200Hz)
CreativeWare Program Elilgibility Yes
Dolby Digital 5.1 Pass-through Yes (with Dolby Digital-capable softDVD player)
DTS pass-through Yes (with DTS-capable softDVD player)
AudigyDrive
AudigyDrive Yes
S/PDIF Out Yes
Optical In Yes
Optical Out Yes
Aux In 2 Yes
Headphone Out Yes
Line In 2 Yes
Mic In 2 Yes (shared with Line In 2). Supports both dynamic and condenser types.
InfraRed Receiver Yes
Bundled InfraRed Remote Control Yes
Batteries Included Yes


Review Index:

Introduction:

Almost exactly three years has now passed since the first Live cards were released. With the launch of the Live card one of, if not the most compelling feature was Creative Labs claim that the chip that powered it, Emu10k1, could be reprogrammed through software to support new features without a performance hit. Not long after, they unveiled the new Live!Ware program, the name Creative choose for their driver upgrade program. The features that have been added over the last 3 years in software include an increase from 8 to 32 3D sound streams, dramatically improved 3D audio engine, improved reverb engine, support for occlusion and obstructions through EAX 2.0 and wide range of software programs ranging from dramatically improved configuration software (e.g. Live!Task and Surround Mixer) to completely separate programs (e.g. Oozic (formerly Lava), and MiniDisc center). Less noticeable for the users but very important has also been Creative’s development program including the development tool EAGLE that has improved the quantity and quality of games that take full advantage of 3D sound and EAX, in case of EAGLE particularly EAX 2.0.

In addition to software upgrades Creative Labs has released new soundcards and peripherals still using the same chip. The most important of these has no doubt being the digital output, the 5.1 output and Dolby Digital decoding addition to the base board and in case of peripherals, the Live!Drive with its wide range of connectivity including but not limited to coaxial/optical SPDIF in/out and a remote control. It can be debated to what extent the Emu10k1 differs from other chips when it comes to upgradeability but it’s no doubt Creative Labs managed to keep the Live a top of line card 3 years running. In particular the wide range of custom software and peripherals (e.g. Live!Drive IR) offered with or for the Live series by Creative Labs remains unmatched.

The competition has of course not stayed still the last few years. The most eye catching features we have seen from competitors to Creative Labs the last 3 years are wavetracing (the now demised Aureal’s A3D 2.0), 5.1 output, customisable 3D audio (Sensaura’s VirtualEAR), support for EAX 1.0 and 2.0, acceleration of MP3 decoding (Cirrus Logic’s CS4630), bundling of DVD software, 4/5.1 stereo expansion (QSound’s QMSS), plenty of 3D streams (64 or more not uncommon), digital in/out, equalizers, USB connectivity and improved performance.

Less eye catching but far more important has been dramatically improved reverb engines (that is better EAX gaming experience than the competition was previously delivering). In addition to competition from other soundcard manufactures, motherboards have recently, thanks to Analog Devices’ SoundMax 3.0, started to offer great 3D sound and reverb. This low-end threat will get another boost with the introduction of motherboards using nVidia’s chipsets later this year. In case you missed it, nVidia’s chipset will offer the same 3D audio and reverb in hardware as MS XBox. Speaking of the MS Xbox, while not a direct competitor, it too poses a threat when it comes to developer mind share.

Facing this new competition Creative Labs really had to introduce something new. This time they found the Emu10k1 was really holding them back on their desire to offer what they found was the next set of compelling features. The chip name I’m talking about is of course the Audigy that will power Creative Labs new soundcard line up bearing the same name. Now they most definitely added some unique features but they surprisingly passed on some of the competitions’ features. I’m mostly thinking of the lack of MP3 acceleration and still no more than 32 3D streams. Neither has turned out to be of any importance and that’s likely to remain the case. We will go into that a bit further in this article as well as discuss the lack of Dolby Digital encoding, the major (over?) hyped feature of nVidia’s chipsets

Moving on to what the Audigy does support we find the following:

  • a dramatically improved 3D audio engine, a new reverb engine that can do 4 reverbs simultaneously (MultiEnvironment) and position early reflections;

  •  support for SoundFonts 2.1 and ASIO;

  • Audio Clean-Up (removes clicks and noise);

  • DREAM (very different type of multichannel stereo expansion);

  • 24bit/96 kHz DACs and a SB1394 connection to name a few.

In this Audigy early impression article I will offer my initial impression of each and how it compares to other cards, especially the Live. Remember that it’s just early impressions and we have not done as thorough a job on testing as we usually do for full reviews.

One question that many will ask when hearing about new features such as an improved 3D audio engine and support for early reflections in the new EAX Advanced HD is if Creative Labs used any of Aureal’s technology. The answer to that question is no, and Creative Labs also said they have no intention to ever using it. The reason, according to Creative Labs, was simply that the Audigy chip already been too long in development when the Aureal IP assets acquisition was approved. They now also consider their own technology superior to what Aureal had at the time so future improvements will build on what’s available in the Audigy chip and drivers rather than what they got from Aureal.

The Audigy cards and connectivity ->

 

Sound Card Reviews

Audigy Detailed Impressions

Hurricane Extreme Initial Review

Hercules GameTheater XP

Philips Acoustic Edge

SoundBlaster Live! reference review

SoundBlaster Live! Platinum 5.1 European Edition

SoundBlaster Live! Platinum 5.1 America's Edition

Sound Blaster Live! Player 5.1

SoundBlaster Live! MP3+ 5.1

Sound Blaster Live! X-Gamer 5.1

FM801 reference review

Mushroom Siren Audio I

Abit AU10

Best Data Theatrix

Turtle Beach SantaCruz

VideoLogic SonicFury

Hoontech SoundTrack Digital-XG

Boostaroo Headphone Amplifier / Splitter

Sound Blaster Live!Drive I and II

Sound Blaster Creative Digital I/O 2

Spectrum Research Theater 2000

Qsound UltraQ

More reviews

 


/dot_yellowish.gif (35 bytes)

3dss_small.gif (2549 bytes)All content, design and work is © 2001 - 3D Sound Surge Please respect the copyrights of the articles and writers herein. All copyrights are enforced by 3DSS.  
View the 3DsoundSurge Privacy Statement

/dot_yellowish.gif (35 bytes)